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Advanced [show]


Heward Hale, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. His white hair is smooth and relatively long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he wants revenge against orcs

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Enemies, Nature. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Heward Hale, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 14 (+2)17 (+3)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Godfrey Holton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with blue pants. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality

Ideals: Justice. Bonds: Attractive, Adventurer, Job, Debt. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Godfrey Holton, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)11 (+0) 9 (-1)15 (+2)
Skills Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kyle Digby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his auburn hair up. His hazel eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, In love, Family. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Digby, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills Insight +6, Persuasion +2
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Jocelyn Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. With a patchy black beard and wild black hair. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Jocelyn was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Fletcher job and began his own company from there.

Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Jocelyn Pickering, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Silk rope. 1 Good lock.


Social Check DCs


Bernard Garrick, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He wears a colorful flower in his silver hair. He is baby faced.

Personality: Bernard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a crush on the local Marshal.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Attractive, Has a crush, Family. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Bernard Garrick, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Coral (140 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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