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NPC Generator

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Advanced [show]


Gerard Enfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). His red hair is lengthy and is close to two feet long. His eyes are violet.

Personality: Calm and collected, he is a well trained Body Guard. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Body Guard like his mother before him.

Motivation: A rival would like him out of the picture; and retire the richest man in the west

Ideals: Professionalism, Entrepeneur. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Gerard Enfield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)17 (+3) 7 (-2)14 (+2)
Skills Athletics +1, Nature +5
Senses Passive Perception 8
Languages Common, Elven, Celestial, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Ernest Dayton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He wears a small hat to cover his moderate length brown hair. He is baby faced.

Personality: This man loves writing and to teach people writing more than just about anything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Armorer, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered writing. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To get a good night's sleep; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Impeccable. Flaws: Ugly, Insomniac. Bonds: Poor, Criminal record. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Ernest Dayton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Goblin, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


John Wallace, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep red leather and dull yellow iron scale mail. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east, but his parents moved at a very young age to the north. He worked as a nervous Laborer and found it very stressful. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and expand his business

Flaws: Insane, Disease. Bonds: Adventurer, Immigrant, Job. Occupation: Laborer

Voice: Whispers

Attributes [hide]

John Wallace, Male Human Fighter 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thomas Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. His skin is fair and his fingers are delicate and long. His chestnut hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Mayor profession.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Stylist.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Bonds: Job, Military. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Winthrop, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)6 (-2) 8 (-1)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Heward Atterton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Passionate, Opinionated, Fighting. Bonds: Religious. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Heward Atterton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3

Possessions: Golden yellow topaz (1100 gp). Pink pearl (140 gp). Moss agate (14 gp).


Social Check DCs

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