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NPC Generator

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Advanced [show]


Odo Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black coat over a yellow low-cut shirt, and a feathered hat upon his head. His hair is red and very short. He has a dull look in his hazel eyes.

Personality: Eccentric and domineering, Odo will drive conversation. His job bores him to no end. He has decided to make it more interesting.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to work out more often

Ideals: Extrovert, Entrepeneur, Athletic. Bonds: Adventurer, Criminal record. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Odo Kendal, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp.


Social Check DCs


Robert Carlisle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case and is in decent physical shape. He has a auburn handlebar mustache and slicked back auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Spice Merchant profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Engraver.

Motivation: Wants to open a new tavern.

Ideals: Persistence, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Robert Carlisle, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 18 (+4)14 (+2)
Skills Arcana +3, Survival +6
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. Peridot (40 gp). Azurite (9 gp). Amber (70 gp).


Social Check DCs


Trey Burton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. His brown hair is lengthy. He wears a mask on his face.

Personality: Trey is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of eastern immigrants he idolized his father. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted psionic powers by his dying sister.

Motivation: To end his boredom; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Forgetful. Bonds: Attractive, Immigrant, Nature. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Trey Burton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Thomas Rutland, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his chestnut hair in a flapper bob. His eyes, though not visible through his cowl, are amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and he seems to be bored by most things

Flaws: Mundane, Ugly. Bonds: Military, Poor, Family. Occupation: Baker

Voice: Whispers

Attributes [hide]

Thomas Rutland, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)9 (-1) 8 (-1)6 (-2)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ernest Clive, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He keeps his auburn hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a slaver, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Ernest Clive, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 cp. White pearl (80 gp). Coral (80 gp). Red garnet (80 gp). Smoky quartz (30 gp).


Social Check DCs

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