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Advanced [show]


Simon Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length black hair. He has green eyes and a black hat with a tan feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Simon was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to unite with his sister

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Simon Winchester, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Silver holy symbol.


Social Check DCs


Wymar Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He keeps his white hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Racist. Bonds: Religious, Adventurer, Family. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Wymar Warwick, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Justin Hornsby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Architect. He keeps his long white hair kept up in a rat tail. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small plains village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now owns his own business.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Flaws: Fearful, Racist. Bonds: Job, Adventurer, Nature. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Justin Hornsby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Kyle Hallewell, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, grey, dusty cloak. His white hair is long and unkept. His brown eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Kyle was born the youngest of three triplets. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He is greedy; and regain custody of his daughter

Flaws: Ugly, Disease. Bonds: Family, Adventurer, Rich. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Kyle Hallewell, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)8 (-1) 15 (+2)9 (-1)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 12000 cp. Aquamarine (600 gp). Banded agate (13 gp). Aquamarine (600 gp).


Social Check DCs


John Pickering, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his right hand. His white hair is cut short with large spiked bangs in the front. His eyes are amber and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a mountains tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Flaws: PTSD. Bonds: Rich, In love, Criminal record, Nature. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

John Pickering, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)15 (+2) 12 (+1)14 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2300 sp. Black pearl (400 gp). Carnelian (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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