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NPC Generator

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Advanced [show]


Reynard Crawford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey top hat and grey clothes. He has done his best to style his chestnut hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Bellfounder, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Optimist. Bonds: Immigrant, Poor, Family. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Reynard Crawford, Male Human Fighter 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)16 (+3) 10 (+0)12 (+1)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Infernal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Barton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is styled in orderly dreadlocks. His violet eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was always a brilliant, if unscrupulous mind. He moved out west to avoid the crime he committed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has decided he is irredeemable.

Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Poor, Criminal record. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Lance Barton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 8 (-1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Randal Radcliffe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a tan armored body suit, with a simple violet line shooting up and back down. His hair is short and auburn. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. He does not trust anyone and sleeps with one eye open.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Logical. Flaws: Insane, Antagonistic, Insomniac. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Randal Radcliffe, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 14 (+2)15 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 4 Acid flasks. 4 Smokesticks.


Social Check DCs


Adam Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. He has blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a island tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Insane, Disease. Bonds: In love, Nature. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Adam Morton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Heavy steel shield. 1 Banded mail.


Social Check DCs


Bernard Marleigh, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a fancy black suit. He keeps his white hair in a pixie cut. His fierce gray eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Racist, PTSD. Bonds: Attractive, Adventurer, Immigrant. Occupation: Sage

Voice: Raspy

Attributes [hide]

Bernard Marleigh, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. 1 Masterwork Thieves’ tools. 1 Healer’s kit. 1 Spyglass. 1 Spyglass.


Social Check DCs

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