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NPC Generator

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Advanced [show]


Cory Barclay, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean black cloak covering his clean studded leather. He has wavy red hair. His eyes are green and beady.

Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Job. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Cory Barclay, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)15 (+2) 5 (-3)15 (+2)
Skills Animal Handling -1, Nature +4
Senses Passive Perception 7
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Don Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He is physically well-built. His blonde hair is matted, messy, and big. He is baby faced.

Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of brigands once and for all.

History: Don lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered writing. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Enemies, Family. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Don Sheldon, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Drogo Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of daggers on his belt, each one with a jet on the hilt. He has wavy golden hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Drogo was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against brigands

Ideals: Fighting. Flaws: Addict, Antagonistic, Forgetful. Bonds: Attractive. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Drogo Stafford, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Reynard Barclay, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears many layers of old clothing at all times. His black hair is kept up in a ponytail inside a feathered hat. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a giants raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and many giants want him driven away

Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Religious, Enemies. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Reynard Barclay, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)18 (+4) 7 (-2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Auran, Elven, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1700 sp.


Social Check DCs


Gilbert Merton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His feathered hat is riddled with cuts and holes. His eyes are a pleasant hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gilbert took refuge in the ruined castle and found the beat up flail and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Military, Nature. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Gilbert Merton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Everburning torch. 5 Acid flasks.


Social Check DCs

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