Raymond Kensley, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a yellow collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.
History: He got into the Miller business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raymond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raymond. He became a Miller soon after.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Job, Criminal record. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
William Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears black cloth garments or leather armor. His red hair is singed and shortened. His thin eyebrows rest above his beady hazel eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, William took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Navigator
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Gerard Tinley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy golden hair. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Raymond Chester, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He sports tan clothing, slightly heavier than average wear. His whole body is exceptionally muscular. His white hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the west, but his parents moved at a very young age to the east. He moved from fad to fad and when he turned 15 he discovered singing. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: Citrine (70 gp). Zircon (70 gp). White opal (1100 gp).
Adam Stanton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and carries bows. His hair is long and black with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing writing.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his writing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Tailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 900 sp.
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