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NPC Generator

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Advanced [show]


Richard Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a green poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. He sports a flattop hair cut. His blue eyes peer out from beneath his top green hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of brigands once and for all.

History: When he was but 3 years old his parents immigrated from the east. Like his mother and his brother before him, after school he went straight into learning to become a Bookbinder. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a bookbinder and was forced into it by his family

Ideals: Joker. Bonds: Enemies, Immigrant, Job, Family. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Richard Huckabee, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork manacles. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Henry Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is thinning but still full. His eyes are a pleasant brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Henry's homeland. Henry decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to clean up the streets

Ideals: Fighting. Bonds: Job, Military, Immigrant, Guardian. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Henry Ainsworth, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Solomon Watson, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan tunic with violet highlights, and long blue pants that bunch up around his shoes. His brown hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He believes the world needs to unite to get rid of gnolls once and for all.

History: Sold as a small child to a necromancer, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Logical. Bonds: Criminal record, Enemies, Mentor, Adventurer. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Solomon Watson, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 17 (+3)8 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 5 Acid flasks. 3 Antitoxin. 1 Thunderstones.


Social Check DCs


Bertram Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His silver hair is matted, messy, and big. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Bertram was raised in a hard working conservative environment. Bertram was born on a far northern forest where he grew up under the tutelage of his mother, an expert Slave Trader. He left for the north, certain he would find work there.

Motivation: To be a Ruler again; and expand his business

Flaws: Ugly, Insomniac. Bonds: Enemies, Job, Immigrant. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Bertram Wedgwood, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Miles Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting green shirt and pants. His long black hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a mountains tribe. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac, Greedy, Fearful. Bonds: Nature. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Miles Hallewell, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Iolite (40 gp). Eye agate (11 gp). Silver pearl (90 gp).


Social Check DCs

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