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NPC Generator

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Advanced [show]


Manfred Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and carries longbows. He has moderate length brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of eastern immigrants he idolized his father. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in longbow use. He moves from town to town, unable to find a place to settle.

Motivation: Revenge.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Manfred Sherwood, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 cp. Alexandrite (400 gp). Sard (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Miles Royal, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He is portly but not overly obese. He has a very tight haircut. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Miles studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Professionalism, Gifted. Flaws: Secretive. Bonds: Job, In love. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Miles Royal, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)8 (-1) 9 (-1)10 (+0)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Don Stanley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy blonde hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Server profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Don took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Don Stanley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp. Tourmaline (130 gp).


Social Check DCs


Charles Marlee, Male Human [Permalink]

Personal [hide]

Description: A 5'5" western man, he usually wears his white robe and has his quarterstaff always slung over his shoulder. His small hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Brewer, who enjoyed hunting, Charles was taken on many hunting expeditions. He dropped out of school before completing his studies. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Charles Marlee, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Bentley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear black clothing when he does not wear armor. His golden hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insane, Insomniac, Disease, PTSD. Bonds: Poor. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Manfred Bentley, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 6 (-2)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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