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NPC Generator

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Advanced [show]


Gerald Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tight fitting tan shirt and pants. He sports a flattop hair cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Gerald Beitz, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 16 (+3)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theodoric Barlow, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered south to less war torn lands. He now owns his own business.

Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Flaws: Antagonistic, PTSD. Bonds: Attractive, Slave. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Theodoric Barlow, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)8 (-1) 8 (-1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dean Churchill, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely green suit with brown socks and a vest with buckled shoes. He has wavy blonde hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Bellfounder like his father before him.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Bonds: Poor, Enemies, Attractive, Nature, Job. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Dean Churchill, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)8 (-1) 4 (-3)4 (-3)
Skills Insight -1, Nature +1
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerald Addington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and is generally shirtless and showing off his tattooed chest. His hair is auburn and curly. His green eyes peer out from beneath his deerstalker green hat.

Personality: He dislikes all the random violence that takes place in the east. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and his religion dominates his actions

Ideals: Pacifist. Flaws: Hedonist. Bonds: Adventurer, Family, Religious. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Gerald Addington, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Adam Hale, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. He has wavy blonde hair. His fierce hazel eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the east. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Masseuse, but he got bored and became a Slave Trader. He struck the Slave Trader job and began his own company from there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is wracked by social anxiety

Ideals: Pacifist. Flaws: Fearful, Mundane. Bonds: Job, Criminal record. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Adam Hale, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)6 (-2) 8 (-1)15 (+2)
Skills Medicine +1, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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