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NPC Generator

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Advanced [show]


Trym Trollope, Male Human [Permalink]

Personal [hide]

Description: This western man wears a white deerstalker hat and white clothes. His clothes are grease stained in places. His moppish golden hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are white and perfect.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the west, but his parents moved at a very young age to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Flaws: Depressed, Insane. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Trollope, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 1300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerard Clayton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright green suits and hats. His hair is red and curly. His green eyes peer out from beneath his Stetson green hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Weaver business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Weaver and occasionally as a mercenary.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Job, Adventurer. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Gerard Clayton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Rolf Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His moppish blonde hair is in a traditional bowl cut. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: He was born in the west, but his parents moved at a very young age to the north. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted necromantic powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Nature. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Rolf Tindall, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hunter Kinsley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a black poncho over his likewise colored trousers and shirt. He has a silver handlebar mustache and slicked back silver hair. His eyes are hazel.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Expand his business; and sabotage a competitor

Ideals: Logical. Bonds: Attractive, Immigrant, Family, Job. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Hunter Kinsley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 9 (-1)5 (-3)
Skills Deception -1, History +4
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bernard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He dresses in collared shirts and wears a proper scarf over his head. He wears his white hair up in a very large beehive style do. He has a dull look in his gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Mentor, Nature, Adventurer. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Bernard Bradshaw, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 80 pp.


Social Check DCs

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