Alex Clifton, Male Human [Permalink]
Personal [hide]
Description: This man wears a black coat over a brown low-cut shirt, and a top hat upon his head, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Human conditions. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Insomniac, Sensitive, Racist. Bonds: Criminal record, Poor. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 40 pp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Trym Colton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. His hair is silver, silky, and of moderate length. He has amber eyes.
Personality: He has a massive crush on the younger sibling of the Tailor who has hired him part-time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Trym was born with his mother's beautiful face. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Trym began to lead the lost caravan. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac.
Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Criminal record, Enemies. Occupation: Tailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. Rhodochrosite (4 gp). Coral (90 gp). Aquamarine (300 gp). 1 Masterwork Light wooden shield.
Kyle Richie, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a black suit. His wide-brimmed hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.
History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Secretive, Fearful. Bonds: Mentor. Occupation: Body Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 700 sp. Onyx (60 gp). Violet garnet (900 gp). Black pearl (900 gp).
Geoffrey Carlyle, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a violet armored body suit, with a simple black line shooting up and back down. His golden hair is knotted and matted. His green eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things; and he doesn't get along with people that don't share his tastes
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate.
Henry Harper, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His moppish blonde hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Henry and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he is wracked by social anxiety
Flaws: Ugly, Insomniac, Antagonistic, Fearful. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!