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NPC Generator

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Advanced [show]


Clerebold Bradford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is black. He has several tiny topaz earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Clerebold's homeland. Clerebold decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Professionalism, Fighting. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Clerebold Bradford, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Drogo Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His hair is brown and very short. His brown eyes peer out from beneath his top white hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Server business.

History: When he was but 7 years old his parents immigrated from the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Persistence, Logical. Bonds: Rich, Family, Immigrant. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Drogo Morley, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 16 (+3)5 (-3)
Skills Acrobatics +4, Persuasion -1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0

Possessions: 24000 sp.


Social Check DCs


Balimaar Reid, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Armorer. He wears a colorful flower in his brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: He comes from a rich northern family. A few years later when the south was not economically sound they moved to his current location. He has dedicated himself to building a better kind of golem.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and a need for knowledge about a nearby landmark

Bonds: Immigrant, Attractive, Job, Military, Rich, Adventurer. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Balimaar Reid, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)10 (+0) 6 (-2)10 (+0)
Skills Insight +0, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40000 sp. Aquamarine (200 gp). Obsidian (6 gp). Black pearl (200 gp). Coral (70 gp). 1 Spyglass. 1 Superior lock. 1 Hourglass. 1 Healer’s kit.


Social Check DCs


Everard Payton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of hammers on his belt, each one with a sapphire on the hilt. His red hair is singed and shortened. His eyes are green and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Adventurer, Rich. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Everard Payton, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 18 (+4)12 (+1) 13 (+1)7 (-2)
Skills Insight +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


William Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. With a patchy red beard and wild red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a white middle class family as the only child. When William reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life.

Flaws: Selfish, Depressed, Mundane. Bonds: Military. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

William Harrington, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Zircon (70 gp). Malachite (10 gp). Amethyst (40 gp).


Social Check DCs

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