Trey Clapham, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a black tunic with yellow highlights, and long white pants that bunch up around his shoes. His skin is also unnaturally pale. His hair is chestnut and very short. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Trey was born in the west. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He has passion for adventuring and risk.
Ideals: Persistence. Flaws: Ugly. Bonds: Family, Nature, Adventurer. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Infernal, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
William Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a pastel coat over a brown low-cut shirt, and a broad hat upon his head. His moppish silver hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with a lost civilization.
History: He got into the Scribe business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Greedy. Bonds: Adventurer, Job. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Golden pearl (100 gp). Amber (100 gp). 1 Masterwork Common Melee.
Adelard Gracey, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears his silver hair up in a very large beehive style do. He has several tiny jet earrings on each ear.
Personality: Overbrimming with self-confidence, Adelard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a ruthless business man, a trait he acquired from his father.
History: When he was but 8 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Entrepeneur. Bonds: Rich, Immigrant. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Charles Stafford, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and wears a custom-built plate barding that's adorned with white lining and desert motifs. He is bald on top and has large blonde tufts of hair around his ears. His eyes are blue and catlike.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: When he was but 5 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Gerald Darlington, Male Human [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a moderate pudge and is not very fit. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gerald was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He became a Slave Trader soon after.
Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a slave trader and was forced into it by his family
Ideals: Artistic. Flaws: Fearful. Bonds: Family, Job, Religious. Occupation: Slave Trader
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
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