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NPC Generator

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Advanced [show]


Ernest Sydney, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His red hair is slicked back into a classic pompadour. He has several tiny sapphire earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised by priests from a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Insane. Bonds: Rich, Religious, Criminal record, Mentor. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Ernest Sydney, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hunter Weston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, white cloak. His black hair is matted, messy, and big. He has several tiny jet earrings on each ear.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful wizard made him what he is. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Server for hire.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Mentor. Occupation: Server

Voice: French accent

Attributes [hide]

Hunter Weston, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)16 (+3) 12 (+1)7 (-2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Trym Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He carries a battered greatsword and tarnished rapier as well. He has done his best to style his black hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Trym studied abroad. His druidic abilities were realized during a raid on his village. He has worked as a Tailor like his mother before him.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Fighting, Justice, Gifted. Bonds: Military, Job. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Trym Blyth, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Odo Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His golden hair is thinning but still full. His eyes are violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Entrepeneur. Bonds: Poor, Job, Adventurer. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Odo Beckwith, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Arnold Watson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Lazy, Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Watson, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs

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