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NPC Generator

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Advanced [show]


Cory Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He has a moderate pudge and is not very fit. His top hat is riddled with cuts and holes. His hazel eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can't help but pocket interesting objects he comes across

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Stylist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Flaws: Ugly, Shy. Bonds: Criminal record, Poor. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Cory Emsworth, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Norman Rylan, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. He has red hair. His eyes are brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Norman enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Norman was born in the north. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To be a Marshal again; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Nature, Immigrant. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Norman Rylan, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Theodoric Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His black hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.

History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Weaver. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Sherwood, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Guy Woods, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His hair, while still mostly brown, has prominent grey streaks. His gray eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Guy studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Criminal record. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Guy Woods, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright tan suits and hats. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His brown hair is matted, messy, and big. His blue eyes peer out from beneath his broad tan hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and money/treasure

Ideals: Justice. Flaws: Ugly, Emotional, Disease. Bonds: Rich, Military. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Gunter Hadlee, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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