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NPC Generator

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Advanced [show]


Drogo Elton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Architect profession.

History: Born to a Architect, his father struggled to pay the bills. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a architect again

Flaws: Ugly, Depressed. Bonds: Poor, Job, Enemies. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Drogo Elton, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 3 (-4)8 (-1)
Skills Insight -2, Survival -2
Senses Passive Perception 6
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 cp. Smoky quartz (30 gp). Brown-green garnet (160 gp). Silver pearl (160 gp). 3 Acid flasks.


Social Check DCs


Reynard Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He likes to wear black tank tops with white pants. His brown hair is heavily combed to the left. His blue eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. Reynard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Ideals: Professionalism, Gifted. Flaws: Hedonist. Bonds: Adventurer, Rich. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Reynard Cooper, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 18 (+4)12 (+1)
Skills Insight +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Chad Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is bristling with hidden weapons, mostly crossbows and halberds. His hair is short and red. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Adventurer, Mentor. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Chad Payton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)7 (-2) 12 (+1)9 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Alex Ramsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His chestnut hair is smooth and relatively long. His eyes are a pleasant blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. A gifted student he started as a Engraver, but he got bored and became a Server. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Retire the richest man in the west; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Selfish. Bonds: In love, Nature, Job. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alex Ramsey, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Athletics +1, Perception +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Tim Cornish, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His red hair is greasy and uncared for. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: He wants to get laid; and he feels threatened by others

Flaws: Ugly, Fearful. Bonds: Has a crush, Job, Family. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Tim Cornish, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 8 (-1)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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