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Advanced [show]


Conrad Hartford, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His hair, while still mostly golden, has prominent grey streaks. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: To be a Sculptor again; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Hartford, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerard Marleigh, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a simple pastel robe with brown stripes complete with hood. His clothes are grease stained in places. He has a long black beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Sculptor in town.

History: Born to a Detective, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has achieved small success as a Sculptor.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and expand his business

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Marleigh, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Dudley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He has white hair. His blue unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: Expand his business.

Flaws: Disease, Insane. Bonds: Job, Criminal record, Nature. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Lance Dudley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Gomory Wentworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large violet jacket. He has a small bristly mustache and wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Flaws: Insomniac, Insane. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Gomory Wentworth, Male Human Fighter 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)17 (+3) 15 (+2)11 (+0)
Skills History +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 80 pp. Red garnet (160 gp). Brown-green garnet (160 gp). Deep green spinel (160 gp).


Social Check DCs


Reynard Copeland, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He has a slight overbite and is overall scrawny. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Reynard was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has achieved small success as a Layabout.

Motivation: He is greedy.

Ideals: Philantrophist, Artistic. Bonds: Rich, Attractive, Job. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Reynard Copeland, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs

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