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NPC Generator

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Advanced [show]


Patrick Sharps, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with small hat. His hair is short and brown. He has hazel eyes.

Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: To pay off his debts; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Optimist. Flaws: Fearful. Bonds: Rich, Debt. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Patrick Sharps, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 7 (-2)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Kody Denholm, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He sports blue clothing, slightly heavier than average wear. His golden hair, when down, is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Addict, Selfish, Insane, Antagonistic. Bonds: Attractive. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Kody Denholm, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gilbert Fawcett, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.

Motivation: To be a Butcher again.

Ideals: Joker, Philantrophist. Flaws: Insomniac. Bonds: Rich, Attractive, Job. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Gilbert Fawcett, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)10 (+0) 6 (-2)16 (+3)
Skills History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Azurite (15 gp). Lapis lazuli (15 gp). Freshwater pearl (15 gp). Onyx (80 gp).


Social Check DCs


Alex Astley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Fearful, Disease. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Alex Astley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Miles Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a hammer on his belt. His black hair is styled in orderly dreadlocks. This gray eyed southerner is not easily forgotten.

Personality: He is extraordinarily eccentric. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of southern immigrants he idolized his mother. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Insane. Bonds: Criminal record, Immigrant, Family. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Miles Shelly, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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