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NPC Generator

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Advanced [show]


Randal Vance, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. His chestnut hair is styled in orderly dreadlocks. His ears are large.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Randal took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is greedy

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Rich, Enemies, Nature. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Randal Vance, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 8 (-1)11 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Aquan, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Alex Langston, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large green jacket. He is muscular with a powerful set of arms. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are violet and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature, Slave. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Alex Langston, Male Human Fighter 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)17 (+3) 11 (+0)8 (-1)
Skills Intimidation +2, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp. Golden yellow topaz (800 gp). Eye agate (13 gp). Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Drogo Harlow, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His hair is auburn and curly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He is lazy and tries to find solutions quickly.

History: Born in the south his family was never financially stable. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy

Ideals: Gifted. Flaws: Shy, Lazy. Bonds: Attractive, Poor. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Drogo Harlow, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerard Huxley, Male Human [Permalink]

Personal [hide]

Description: This northern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His brown hair is long and unkept. This hazel eyed northerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful necromancer made him what he is. A few years later when the south was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To prove his worth to the world.

Flaws: Ugly, Secretive, Impulsive. Bonds: Poor, Immigrant, Mentor. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Huxley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)8 (-1) 9 (-1)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Wymar Cromwell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man usually wears his brown robe and has his quarterstaff always slung over his shoulder. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and green eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.

History: He was born into a rich family. While studying, he fell in love. They married and had a daughter. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, In love. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Wymar Cromwell, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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