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NPC Generator

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Advanced [show]


Theodoric Wellington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a faded coat and loose pants complete with small hat. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. He has several tiny aquamarine earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and money/treasure

Ideals: Philantrophist, Gifted. Bonds: Slave, Rich, Adventurer. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Theodoric Wellington, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills History +4, Stealth +5
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Godfrey Holton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is slicked back into a classic pompadour. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful slaver made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting, Extrovert. Flaws: Addict. Bonds: Immigrant, Mentor. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Godfrey Holton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Kyle Rylan, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His auburn hair is styled in orderly dreadlocks. His green eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of southern immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Optimist. Bonds: Attractive, Poor, Immigrant. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Kyle Rylan, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)17 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Orc, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Drogo Riley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He likes to wear green tank tops with tan pants. His long black hair reaches down to his waist. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Stableman father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Disease, Insomniac. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Drogo Riley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 11 (+0)7 (-2)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ernest Braxton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a black suit. He has styled his blonde hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He hates Humans with a passion. As such he is filled with self loathing. As long as the job gets done he does not care how it got done.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ernest took refuge in the large cave and found the beat up scythe and armor he uses now. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Racist. Bonds: Nature, Enemies, Criminal record. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Braxton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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