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NPC Generator

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Advanced [show]


Guy Harper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He wears his auburn hair up in a very large beehive style do. His eyes are likewise brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.

History: He was born into a rich family. His childhood dream was to be a Sellsword, but he was a colossal failure. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: To share knowledge with the world; and to be a sellsword again

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Guy Harper, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 7
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 500 gp.


Social Check DCs


Odo Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying golden hair a little too much giving a sharp golden color. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small island village. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted divine powers by his dying brother.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Nature, Rich. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Odo Staurheim, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)16 (+3) 14 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 cp.


Social Check DCs


Randal Copeland, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His golden hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also hits on women, regardless of circumstances.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush.

Flaws: Ugly, Disease. Bonds: Poor, Has a crush, Criminal record. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Copeland, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. 1 Silver holy symbol.


Social Check DCs


Gunter Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his blonde hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gunter was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Poor, Job, Immigrant. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Enfield, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)8 (-1) 9 (-1)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Frederick Clapham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a red collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. With a patchy silver beard and wild silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Assassin for hire.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent mother

Ideals: Persistence. Flaws: Disease. Bonds: Job, Military, Family. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick Clapham, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)16 (+3) 17 (+3)16 (+3)
Skills Acrobatics +1, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Auran, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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