Adam Eastoft, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear flannel. His auburn hair is kept up in a ponytail inside a deerstalker hat. He wears an eyepatch.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He got into the Ruler business at a young age. Adam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Ruler like his father before him.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Adelard Byron, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered kukri and tarnished greatsword as well. His hair is golden, silky, and of moderate length. He has a dull look in his hazel eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can't help but pocket interesting objects he comes across
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day
Ideals: Fighting. Bonds: Rich, Attractive, Adventurer, Criminal record. Occupation: Bookbinder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Chrysoprase (60 gp). Silver pearl (70 gp).
Robert Clinton, Male Human [Permalink]
Personal [hide]
Description: This western man sports white clothing, slightly heavier than average wear. His clothes are grease stained in places. He has wavy red hair. His green eyes are passionate and lively.
Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Robert has worked very hard to control his curse. He was granted druidic powers by his dying brother.
Motivation: To get a good night's sleep; and he wants to get laid
Ideals: Gifted, Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Laborer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 1700 sp. Brass mug with jade inlays (300 gp).
Frederick Ramsey, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a island tribe. He has had some formal painting training, and achieved minor success. He became a Mayor soon after.
Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Job, Nature, Adventurer. Occupation: Mayor
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnoll, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Blue star sapphire (700 gp). Black star sapphire (700 gp). Golden pearl (110 gp). 1 Magnifying glass. 1 Silk rope.
Henry Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears professional attire. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: Doesn't want to be a Marshal and was forced into it by his family; and wants to work out more often
Ideals: Athletic, Philantrophist, Joker. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Hematite (14 gp). 1 Minor magic item.
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