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NPC Generator

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Advanced [show]


Gomory Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). With a patchy brown beard and wild brown hair. His fierce amber eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.

Motivation: To find somewhere to settle down; and marry his brother to traveling adventurers

Ideals: Opinionated, Entrepeneur. Flaws: Mundane. Bonds: Family, Job. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Gomory Blakely, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has auburn hair. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Roofer, his father struggled to pay the bills. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive, Military. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Marlee, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 6 (-2)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Alex Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish silver hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He comes from a rich southern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and to reunite with his old friends

Bonds: Criminal record, Rich, Immigrant, Adventurer. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Alex Wordsworth, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


William Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is thinning but still full. His skin is flawless and his green eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.

History: William hails from a village terrorized by gnolls. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Enemies. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

William Deighton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Malachite (5 gp). Chrysoprase (30 gp). 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Miles Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He sports a long red beard, and similarly colored long hair. His ears are large.

Personality: This man loves painting and to teach people painting more than just about anything. He uses divination through singing.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and someone believes him a fraud

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Miles Wakefield, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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