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Adelard Kent, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a dull look in his hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His religion dominates his actions.

Flaws: Mundane. Bonds: Attractive, Has a crush, Religious, Enemies. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Adelard Kent, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Fire opal pendant on a fine gold chain (500 gp). A delicate brass dragon egg (50 gp). Carved bone or ivory statuette (50 gp). 1 Minor magic item.


Social Check DCs


Gomory Acton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears blue trousers with green and brown striped suspenders. He wears various colorful collared shirts. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He has gleaming, smiling blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 8 years.

Motivation: Revenge; and a deep hatred of giants

Ideals: Extrovert, Entrepeneur. Bonds: Job, Nature, Enemies. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Gomory Acton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)11 (+0) 12 (+1)17 (+3)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Chad Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He carries a battered longsword and tarnished lance as well. He sports a long silver beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Impulsive, Disease. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Chad Huckabee, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trym Sharps, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Trym was born on a far western desert where he grew up under the tutelage of his father, an expert Blacksmith. He has been saving his money to try and buy his brother's freedom.

Motivation: He is greedy.

Ideals: Optimist. Bonds: Rich, Enemies, Immigrant, Family. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Trym Sharps, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 7 (-2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Guy Milton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. His long brown hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert, Pacifist. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Guy Milton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Religion +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: An abacus with copper, silver and gold markers (180 gp).


Social Check DCs

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