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NPC Generator

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Advanced [show]


John Gentry, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear grey tank tops with red pants. He is bald on top and has large blonde tufts of hair around his ears. His eyes are likewise green.

Personality: A deeply religious man he believes everything happens for a reason. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Dilettante, his mother struggled to pay the bills. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly. Bonds: Religious, Family, Poor, Military. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

John Gentry, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 6 (-2)7 (-2)
Skills Deception +0, History +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lewis Hallewell, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a large red jacket, marred by teas. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful necromancer made him what he is. In his 10th year, his parents were killed by a orcs raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Mentor, Enemies, Criminal record. Occupation: Healer

Voice: German accent

Attributes [hide]

Lewis Hallewell, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Solid gold idol (400 gp). Gold and topaz bottle stopper cork (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hubert Westbrook, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. He wears a colorful flower in his blonde hair. His eyes are a pleasant blue.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He moved out north to avoid the crime he committed. He has achieved small success as a Barkeep.

Motivation: Wants to open a new tavern.

Ideals: Justice. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Hubert Westbrook, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 10 (+0)8 (-1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 12000 cp. Obsidian (10 gp). Black opal (600 gp). Alexandrite (600 gp).


Social Check DCs


Charles Addington, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Fisher uniform. He has a moderate pudge and is not very fit. His chestnut hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a laborer again

Ideals: Impeccable, Optimist, Fighting. Bonds: Job, Poor. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Charles Addington, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)7 (-2) 12 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Theobald Chatham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Theobald was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has worked as a Mason like his mother before him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Criminal record, Has a crush. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Theobald Chatham, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1800 sp.


Social Check DCs

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