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Advanced [show]


Bernard Dryden, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair is lengthy and is close to two feet long. His eyes are a pleasant brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Bernard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Bernard's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and revenge

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Bernard Dryden, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Stealth +1
Senses Passive Perception 11
Languages Common, Giant, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Patrick Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is lengthy. He has a dull look in his green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Patrick studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he desires power and/or immortality

Ideals: Athletic, Justice, Gifted. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Patrick Hornsby, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Manfred Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears professional attire. His hair, while still mostly golden, has prominent grey streaks. He has a tattooed face.

Personality: Overbrimming with self-confidence, Manfred isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, his parents were killed by a orcs raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Someone believes him a fraud.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Religious, Enemies. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Hailey, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Acrobatics +0, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +5

Possessions: 33000 sp.


Social Check DCs


Alex Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. He sports a flattop hair cut. His amber eyes peer out from beneath his deerstalker black hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants to meet his childhood hero

Ideals: Passionate, Extrovert. Bonds: Adventurer, Slave, Criminal record. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Alex Wedgwood, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Anselm Branson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His auburn hair is cut short. His hazel unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Anselm was born the youngest of three triplets. His family was turned out during the war. He and his family wandered north to less war torn lands. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and doesn't want to be a laborer and was forced into it by his family

Ideals: Fighting. Flaws: Disease, PTSD. Bonds: Nature, Family. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Branson, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)14 (+2) 13 (+1)7 (-2)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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