Richard Lindsay, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Cartwright uniform. His hair is greying and his face has many wrinkles. His brown eyes are slightly larger than normal.
Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To be a Soapmaker again.
Ideals: Professionalism. Flaws: Shy. Bonds: Job, Poor, Immigrant. Occupation: Cartwright
Voice: Irish accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Small steel mirror. 1 Healer’s kit.
Manfred Langley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his white hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur, Optimist. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3
Possessions: 300 gp.
Patrick Hayhurst, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in a clean brown cloak covering his clean studded leather. He is bald on top and has large blonde tufts of hair around his ears. His hazel eyes lackadaisically let the world flow into them.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Gifted from a young age, Patrick studied abroad. A freak accident while working with his Engraver father left him crippled. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Enemies, Criminal record. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Justin Beverly, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a green poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His red hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: To be a Baker again; and he's in love
Flaws: Mundane. Bonds: Rich, Attractive, Job, Has a crush. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Solid gold idol (500 gp).
Adelard Nash, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy green pantaloons and a brown scarf. His auburn hair is thinning but still full. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the east, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Flaws: Ugly, Addict. Bonds: Adventurer, Immigrant. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp. Malachite (16 gp). Banded agate (16 gp). Red garnet (80 gp).
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