Guy Atherton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Guy studied abroad. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.
Motivation: To get a good night's sleep; and revenge
Ideals: Optimist, Gifted. Flaws: PTSD, Insomniac. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 4000 sp.
Simon Graeme, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his black hair up. His amber eyes are passionate and lively.
Personality: He snorts whenever he laughs or is feeling confident. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in the north his family was never financially stable. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Simon's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.
Motivation: To reunite with his absent mother.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Masseuse
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Antitoxin. 2 Alchemist’s fire. 3 Tanglefoot bags.
Norman Northcott, Male Human [Permalink]
Personal [hide]
Description: This southern man wears light armors faded through time and improper care. His clothes are grease stained in places. His auburn hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: Overbrimming with self-confidence, Norman isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Energy wise he seems alert and responsive.
History: Born to a Jeweler, his mother struggled to pay the bills. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Professionalism. Bonds: Poor, Immigrant. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1200 sp. Moonstone (20 gp). Citrine (20 gp).
Everard Wilberforce, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Nature, Military. Occupation: Bowyer
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. Freshwater pearl (15 gp). Golden pearl (40 gp).
Shane Van Es, Male Human [Permalink]
Personal [hide]
Description: He wears just a black suit. He has a moderate pudge and is not very fit. He wears his white hair up. He has brown eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Since then, he has sought to make the best of life.
Motivation: A deep hatred of giants; and money/treasure
Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Immigrant, Enemies. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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