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NPC Generator

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Advanced [show]


Lewis Mitchell, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and dresses like a well dressed Ruler does. His red hair is unkempt and raggedy. His eyes are blue and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Slave Trader, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Ruler soon after.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Lewis Mitchell, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Gerald Clayton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. His blonde hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to travel the world and help people.

Motivation: He has decided he is irredeemable.

Ideals: Persistence, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Gerald Clayton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Theodoric Darby, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly black, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Theodoric was left his mother's suit of armor and trained in its use and care. Recently he has begun working with bootleggers and crooks.

Motivation: He feels kind of lost in life; and to prove his worth to the world

Flaws: Depressed, Impulsive. Bonds: Attractive, Military. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Theodoric Darby, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 8 (-1)10 (+0)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Tim Sutton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish blonde hair is in a traditional bowl cut. His blue unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a strong sense of loyalty to human people

Ideals: Justice. Flaws: Disease, Racist. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Sutton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Athletics +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Blue star sapphire (500 gp).


Social Check DCs


Balimaar Hampton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His black hair is slicked back into a classic pompadour. He has several tiny emerald earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal music training, and achieved minor success. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Balimaar Hampton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)5 (-3) 12 (+1)10 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +2

Possessions: Amethyst (70 gp).


Social Check DCs

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