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Advanced [show]


Tim Kensley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is bristling with hidden weapons, mostly longswords and clubs. His white hair is cut jaggedly and amateurishly. His brown eyes dart from person to person.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His job bores him to no end. He has decided to make it more interesting.

History: Tim was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Tim Kensley, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Reynard Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He keeps his long chestnut hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His job bores him to no end. He has decided to make it more interesting.

History: When he was but 5 years old his parents immigrated from the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He's looking for his big break; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Reynard Eastoft, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. Obsidian (9 gp). Alexandrite (200 gp). Alexandrite (200 gp). Pink pearl (130 gp).


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His long silver hair reaches down to his waist. His blue eyes dart from person to person.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: William was born the youngest of three triplets. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. William's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Antagonistic, Greedy. Bonds: Attractive, Enemies, Has a crush, Family. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

William Hampton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Tim Bradly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a red cloak and cross-gartered grey stockings. His long black hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and he has decided he is irredeemable

Flaws: Antagonistic, Hedonist, Mundane. Bonds: Attractive, Criminal record. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Tim Bradly, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Peter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear tan clothing when he does not wear armor. He is bald on top and has large blonde tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in the south to a Armorer, Peter learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Armorer job and began his own company from there.

Motivation: Further expansion of business; and he wants revenge against brigands

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Enemies, Job. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Peter Tewksbury, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Draconic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. 1 Simple lock.


Social Check DCs

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