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NPC Generator

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Advanced [show]


Everard Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized topaz on his right hand. His auburn hair is still thick. His eyes are likewise hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Everard was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. He became a Beggar soon after.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he has money and likes to spend it

Flaws: Depressed. Bonds: Attractive, Rich, Job, Military. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Everard Deighton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 16 (+3)5 (-3) 13 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs


Charles Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. With bright auburn hair and a scraggly beard. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted martial powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and to unite with his sister

Ideals: Gifted, Impeccable. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Charles Beckwith, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 6 (-2)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Deep blue spinel (600 gp). Alexandrite (600 gp).


Social Check DCs


Manfred Graham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his scimitar. His white hair is cut short with large spiked bangs in the front. His eyes are a pleasant brown.

Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Adventurer. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Manfred Graham, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Moonstone (50 gp). Golden pearl (160 gp).


Social Check DCs


Dean Harlan, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He keeps his auburn hair in a pixie cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: Dean was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Family. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Dean Harlan, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Henry Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, green cloak. He wears a broad hat to cover his moderate length blonde hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.

History: Born to a Shoemaker, his father struggled to pay the bills. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic, Selfish. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Wordsworth, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)12 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 27000 sp. Sardonyx (40 gp). Freshwater pearl (5 gp). Rose (40 gp). 1 Minor magic item.


Social Check DCs

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