Theodoric Langston, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears violet leather gloves, a violet jacket, and tight pants. His hair is blonde and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.
History: Theodoric was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He hasn't been sleeping well lately.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Assassin
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. 1 Everburning torch. 4 Holy water.
Raymond Gracey, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He wears his white hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Spy.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Opinionated, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush. Occupation: Spy
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Trey Ramsay, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown cloak and cross-gartered green stockings. He is muscular with a powerful set of arms. His tied-back hair is black. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered
History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: He is a bit of a kleptomaniac; and he desires power and/or immortality
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee.
Shane Clayden, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs
Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Mentor, Religious. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp. 1 Masterwork Artisan’s tools.
Norman Soames, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and is wearing a perfectly clean shirt and pair of pants. His right leg appears badly burned and disfigured. His red hair is kept up in a ponytail inside a top hat. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Seamstress mother left him crippled. He's since become an addict/alcoholic.
Motivation: To be a Seamstress again; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Addict, Disease. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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