Clerebold Springfield, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears white painted combat armor at almost all times. He wears his chestnut hair up. He has several tiny amethyst earrings on each ear.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.
History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Professionalism. Bonds: Rich, Family. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Theobald Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a yellow and white robe with the hood down. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His brown hair is knotted and matted. He has brown eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the south. He helped his father out around the business and became quite the natural. He's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: Wants to raise his children well; and he has passion for adventuring and risk
Ideals: Persistence. Bonds: Adventurer, Poor, Job, Family. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: Fiery yellow corundum (700 gp). Rock crystal (50 gp). Lapis lazuli (16 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Everard Enfield, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tan armored body suit, with a simple green line shooting up and back down. His hair is silver and curly. He is baby faced.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 10000 cp. 1 Half-Plate.
Guy Paxton, Male Human [Permalink]
Personal [hide]
Description: This eastern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His chestnut hair and beard is wavy and long. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.
History: He was raised by priests from a young age. Guy was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Dyer. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Selfish. Bonds: Poor, Immigrant, Religious, Mentor. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp.
Reynard Brixton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear black pants and tee shirts. He has a long red beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Further he is a bit of a stoner and is frequently out of it.
History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Cynical, Addict, Antagonistic. Bonds: Rich. Occupation: Butcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 13000 cp. 1 Silver holy symbol. 1 Silk rope. 1 Bullseye lantern.
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Their contribution stands as a beacon of hope for all adventurers!