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NPC Generator

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Roger Jacobs, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light white in addition to tight pants. He has a small bristly mustache and wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Flaws: Ugly, Disease, Hedonist, Insomniac. Bonds: Poor, Nature. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Roger Jacobs, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 11 (+0)13 (+1) 7 (-2)14 (+2)
Skills Acrobatics -1, Arcana +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3

Possessions: 200 gp. 1 Silver holy symbol. 1 Silk rope. 1 Masterwork manacles.


Social Check DCs


John Bentham, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is golden, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. Some 6 years later his spouse died after the birth of his son. Heartbroken, John never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He loathes his own lifestyle.

Flaws: Depressed. Bonds: Attractive, Military, Adventurer, In love. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

John Bentham, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)13 (+1) 6 (-2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1400 sp. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Diggory Astley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a weathered and beat up set of banded mail beneath an oversized tan coat, and his gloved hand is found clutching a falchion. His silver hair is slicked back into a classic pompadour. He has gray eyes.

Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.

History: Diggory was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Shy, Insomniac. Bonds: Family, Job. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Diggory Astley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)16 (+3) 17 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Aquamarine (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Reynard Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is lengthy and is close to two feet long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: Born in the west to a Navigator, Reynard learned a great deal about his mother's area of expertise. In his 15th year, his parents were killed by a brigands raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Money/treasure; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Joker, Professionalism. Bonds: Rich, Job, Enemies. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Reynard Beitz, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 16 (+3)10 (+0)
Skills History +1, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Reynard Yardley, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He is physically well-built. His moppish blonde hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. His necromantic abilities were realized during a raid on his village. He has achieved small success as a Dyer.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Reynard Yardley, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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