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NPC Generator

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Advanced [show]


Charles Altham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and chestnut with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His fierce violet eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His necromantic abilities were realized during a raid on his village. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and he is content

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Mundane. Bonds: Poor. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Charles Altham, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diggory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a faded coat and loose pants complete with feathered hat. He has done his best to style his blonde hair to look like a famous performer. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Has a crush, Religious, Adventurer, Job. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Diggory Winterbourne, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Hematite (11 gp). Pink pearl (150 gp). Tiger eye turquoise (11 gp). 4 Alchemist’s fire. 2 Thunderstones.


Social Check DCs


Conrad Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in a clean brown cloak covering his clean studded leather. He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Interpreter job and began his own company from there.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Philantrophist. Bonds: Job, Rich, Mentor, Enemies. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Conrad Bristol, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 9 (-1)10 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Clerebold Spaulding, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears skinny pants and wears a blue and brown robe with the hood down. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy brown hair. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Clerebold Spaulding, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


John Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has a slight overbite and is overall scrawny. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, John studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted, Entrepeneur. Bonds: Job. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

John Denholm, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Stealth +1, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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