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NPC Generator

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Advanced [show]


Geoffrey Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length white hair. His eyes are a pleasant violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Ruler and found it very stressful. He has drifted from career to career and currently works as a Ruler.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Fulton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)15 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. Onyx (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Gomory Warwick, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Armorer uniform. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has all his life been fascinated with music.

History: He comes from a rich western family. A gifted student he started as a Marshal, but he got bored and became a Armorer. He has drifted from career to career and currently works as a Armorer.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Gomory Warwick, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 11 (+0)7 (-2)
Skills Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 48000 sp. Tiger eye turquoise (10 gp). 1 Darkwood Buckler. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Hubert Carlyle, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Fisher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Job, Rich. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Hubert Carlyle, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 500 sp.


Social Check DCs


Heward York, Male Human [Permalink]

Personal [hide]

Description: He wears a tan small hat and tan clothes. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his blonde hair in a pixie cut. His brown unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: Heward was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Disease, Selfish. Bonds: Job, Religious, Adventurer. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Heward York, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Bernard Hartford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and brown with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His eyes are gray and catlike.

Personality: He is irascible and easily irritated. He feeds upon the attention of others.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Poor, Attractive, Religious, Mentor. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Bernard Hartford, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 12 (+1)8 (-1)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs

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