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NPC Generator

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Advanced [show]


Theodoric Asheton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his brown hair up. His eyes, though not visible through his cowl, are amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Theodoric has worked very hard to control his curse. He was granted arcane powers by his dying brother.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Theodoric Asheton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 4 (-3)11 (+0) 15 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hugh Clapham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his blue robe and has his whip always slung over his shoulder. He wears his golden hair up in a very large beehive style do. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born in the east his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Hugh Clapham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)16 (+3) 17 (+3)9 (-1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Dustin Clare, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a faded coat and loose pants complete with small hat. His auburn hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Flaws: Antagonistic, Mundane, Racist. Bonds: Enemies. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Dustin Clare, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 11 (+0)5 (-3) 5 (-3)5 (-3)
Skills Acrobatics +4, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple -1

Possessions: 14000 cp.


Social Check DCs


Dean Garrick, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long golden hair is drawn into a two foot long braid. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: To be a Unemployed again; and further expansion of business

Ideals: Professionalism, Athletic. Flaws: Antagonistic. Bonds: Mentor, Job, Rich. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Dean Garrick, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Athletics -1, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 cp. Aquamarine (200 gp). Deep blue spinel (200 gp). Chrysoprase (30 gp).


Social Check DCs


Alex Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered shield and tarnished whip as well. His tied-back hair is white. This blue eyed westerner is not easily forgotten.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Optimist. Bonds: Job, Religious, Adventurer. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Alex Barlow, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 14 (+2)7 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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