William Stanford, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair has been sun bleached extensively. His violet eyes are passionate and lively.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.
History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Nature, Criminal record. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Odo Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a robe, a symbol of strength around his neck, and a pickaxe on his belt. His white hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.
History: Odo hails from a village terrorized by goblins. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in pickaxe use. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Backpack. 1 Climber’s kit. 1 Masterwork Artisan’s tools.
Geoffrey Colby, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. He wears a broad hat to cover his moderate length red hair. His thin eyebrows rest above his beady blue eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. He became a Fletcher soon after.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Rich, Job, In love. Occupation: Fletcher
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1700 sp.
Anthony Hackney, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and marry his brother to traveling adventurers
Ideals: Fighting. Bonds: Adventurer, Military, Family, Criminal record. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Breastplate.
Aldous Ansley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case, and is pretty ugly. His golden hair is drawn into a tight pony tail with a card scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.
History: He was born to loving parents in a slum to the south. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk
Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Slave. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!