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NPC Generator

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Advanced [show]


Lewis Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, green cloak. He wears a deerstalker hat to cover his moderate length black hair. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.

History: He got into the Gardener business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Lewis Kelsey, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 11000 cp.


Social Check DCs


Anselm Harlow, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Doctor uniform. His hair is black and very short. His gray eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with his god.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has never given up on his painting dream.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Artistic. Flaws: Emotional. Bonds: Job, Religious. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Anselm Harlow, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 17 (+3)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Aquamarine (800 gp). Alexandrite (800 gp). Jade (160 gp).


Social Check DCs


Anthony Clive, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large tan jacket. His golden hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Soapmaker, Anthony learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Soapmaker soon after.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Optimist, Justice. Bonds: Job, Religious. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Anthony Clive, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)6 (-2) 11 (+0)12 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Wymar Hale, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. He wears his brown hair down. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 6 years old his parents immigrated from the north. Wymar was born on a far northern desert where he grew up under the tutelage of his father, an expert Masseuse. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Optimist. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Wymar Hale, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)9 (-1) 18 (+4)11 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Gerard Holton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a scythe. He has no hair. His violet eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Cynical, Insomniac. Bonds: Rich, Religious. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Gerard Holton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)8 (-1) 9 (-1)6 (-2)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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