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NPC Generator

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Advanced [show]


Richard Conway, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He wears a top hat to cover his moderate length brown hair. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the west. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he has a crush on the local performer

Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer, Immigrant. Occupation: Mason

Voice: Stutters

Attributes [hide]

Richard Conway, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


John Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. His long red hair is drawn into a two foot long braid. His violet unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: John hails from a village terrorized by goblins. After coming to the age of reason, John took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Ideals: Joker, Gifted. Flaws: Disease, Addict. Bonds: Attractive, Enemies. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

John Oakley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 6 (-2)14 (+2) 13 (+1)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Clerebold Brent, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with deerstalker hat. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich western family. A gifted student he started as a Ploughman, but he got bored and became a Bounty Hunter. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Clerebold Brent, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. White pearl (50 gp). Red spinel (50 gp). Moss agate (14 gp).


Social Check DCs


Gerald Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He wears a Stetson hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Barrister business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Family, Job. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Gerald Sharps, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Chalcedony (20 gp). 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs


Roland Sydney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His moppish silver hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. When Roland reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has a crush on the local butcher

Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor, Military. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Roland Sydney, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 7 (-2)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 8
Languages Common, Orc, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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