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Advanced [show]


Balimaar Clive, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a white cloak and cross-gartered grey stockings. His golden hair is kept up in a ponytail inside a feathered hat. His blue eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: He got into the Performer business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers; and he'd like to take his coworkers down a peg

Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Balimaar Clive, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Manfred Dryden, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan tunic with pastel highlights, and long red pants that bunch up around his shoes. His small hat is riddled with cuts and holes. His eyes are brown and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is a Deep Scion in disguise. His druidic abilities were realized during a raid on his village. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Manfred Dryden, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)8 (-1) 11 (+0)17 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. Sapphire pendant on gold chain (800 gp). Solid gold idol (600 gp). Finely wrought small gold bracelet (60 gp).


Social Check DCs


Anselm Kent, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a green armored body suit, with a simple white line shooting up and back down. His auburn hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Anselm hails from a village terrorized by orcs. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by orcs. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Anselm Kent, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Gnome, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Azurite (7 gp). Chrysoprase (40 gp). Golden pearl (70 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gerard Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Gerard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gerard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gerard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Camden, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theobald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. He has no hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Theobald was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Ugly, Addict, Depressed. Bonds: Military. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Theobald Ainsworth, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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