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NPC Generator

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Advanced [show]


William Mori, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and grey handkerchief worn on his left side. He has shaved his head bald. He has gray eyes and a yellow hat with a grey feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He was granted divine powers by his dying sister.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Job, Military. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

William Mori, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)12 (+1) 14 (+2)9 (-1)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Tanglefoot bags. 8 Acid flasks.


Social Check DCs


Richard Springfield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with wide-brimmed hat. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Body Guard, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Richard Springfield, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)5 (-3) 11 (+0)16 (+3)
Skills Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2400 sp. 1 Average lock. 1 Climber’s kit. 1 Good lock.


Social Check DCs


Shane Holton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. He has no hair. His hazel eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He became a Cook soon after.

Motivation: To be a Junk Dealer again.

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Shane Holton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Orc, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Henry Snowdon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has styled his golden hair well, parting it to the right. His brown eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Glassblower business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Glassblower job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Flaws: Shy. Bonds: Rich, Job. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Henry Snowdon, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Percival Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He has no hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Percival grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Percival. He has recently gotten a pet goose that steals things from people.

Motivation: He is greedy; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Percival Yorke, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)13 (+1) 9 (-1)12 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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