Richard Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He is physically well-built. His silver hair is knotted and matted. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His arcane abilities were realized during a raid on his village. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Mortician
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp.
Chad Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and carries scimitars. He wears a colorful flower in his auburn hair. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He is lazy and tries to find solutions quickly.
History: Chad hails from a village terrorized by gnolls. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in scimitar use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want him driven away; and revenge
Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Attractive, Enemies. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Draconic, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Kyle Weston, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his glaive. He has a long golden beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Crown-heir
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Solomon Tenley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in green turtlenecks beneath a white coat with yellow slacks, marred by chocolates. With a patchy red beard and wild red hair. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a criminal king-pin and mafia family His mother was a mechanic, and taught him how to fix just about anything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption.
Ideals: Philantrophist, Artistic, Persistence. Flaws: Ugly. Bonds: Criminal record. Occupation: Doctor
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Godfrey Benson, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Stableman uniform. His brown hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 14 years.
Motivation: To unite with his brother; and further expansion of business
Ideals: Entrepeneur. Flaws: Greedy. Bonds: Job, Family, Military. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 6 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
Possessions: 40 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
