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NPC Generator

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Advanced [show]


Guy Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His golden hair is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Guy hails from a village terrorized by orcs. In his 17th year, his parents were killed by a orcs raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a crush on the local Jeweler.

Ideals: Joker, Persistence. Bonds: Has a crush, Enemies. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Guy Stafford, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Solomon Alby, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He has no hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves music and to teach people music more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Unemployed, his mother struggled to pay the bills. He has had some formal music training, and achieved minor success. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor, Family. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Solomon Alby, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Anthony Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of death on his torso. His red hair is kept up in a ponytail inside a small hat. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small forest village. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against orcs; and he's looking for his big break

Ideals: Passionate. Bonds: Has a crush, Nature, Adventurer, Enemies. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Livingstone, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 44000 sp.


Social Check DCs


Miles Benson, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a black coat over a tan low-cut shirt, and a small hat upon his head, and his gloved hand is found clutching a scimitar. His hair is cut close to his head. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: The child of a Cartwright, who enjoyed hunting, Miles was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Slave. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Miles Benson, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerald Marlowe, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Guard does. He carries with him a set of longbows on his belt, each one with a topaz on the hilt. His brown hair, when down, is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: He was born in the south, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Navigator again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Marlowe, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)17 (+3) 12 (+1)9 (-1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. 1 Silver holy symbol. 1 Magnifying glass. 1 Backpack.


Social Check DCs

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