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NPC Generator

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Advanced [show]


Conrad Gentry, Male Human [Permalink]

Personal [hide]

Description: This southern man wears skinny pants and wears a brown and green robe with the hood down. His clothes are grease stained in places. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. Conrad was born on a far southern island where he grew up under the tutelage of his father, an expert Courier. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Conrad Gentry, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Heward Northcott, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear red pants and tee shirts. He has golden hair. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Engraver profession.

History: He was born in a small plains village. His childhood dream was to be a Engraver, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new masseuse responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Adventurer, Job, Nature. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Northcott, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dustin Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His brown hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Logical, Fighting. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Dustin Barclay, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theodoric Tatum, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His golden hair is singed and shortened. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Theodoric was raised in a hard working conservative environment. He worked as a nervous Barkeep and found it very stressful. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: To be a Junk Dealer again; and wants to open a new tavern

Ideals: Athletic, Professionalism. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Theodoric Tatum, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Patrick Weld, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep tan leather and dull pastel iron scale mail, and sports empty pouches on his belt. His hair is short and chestnut. His fierce amber eyes like to dwell on things.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.

History: Patrick was born in the south. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.

Motivation: He's looking for his big break; and he loathes his own lifestyle

Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Patrick Weld, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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