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John Westcott, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left leg appears badly burned and disfigured. He is bald on top and has large chestnut tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Stylist business.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Persistence, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Stylist

Voice: American accent

Attributes [hide]

John Westcott, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Chester, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. He has gleaming, smiling violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Merchant, who enjoyed hunting, Kody was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business.

Ideals: Opinionated. Bonds: Job, Nature, Adventurer. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Kody Chester, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Miles Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde and very short. His fierce green eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west, but his parents moved at a very young age to the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Miner.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Job, Immigrant. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Miles Barlow, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and topaz bottle stopper cork (500 gp). 1 Disguise kit. 1 Superior lock.


Social Check DCs


Simon Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a card on it. He wears his white hair down. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a criminal king-pin and mafia family His father took him hunting and taught him how to get in the mind of other creatures. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Greedy. Bonds: Attractive, Criminal record, Nature. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Simon Snowdon, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2800 sp. Alexandrite (800 gp).


Social Check DCs


Dustin Reid, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears professional attire. His golden hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Logical. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Reid, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 18 (+4)16 (+3)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Silver chalice with lapis lazuli gems (180 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs

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