Reynard Abram, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He dresses well, typically a more casual-formal manner. He keeps his long silver hair kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He takes great joy in being the best Mortician in town.
History: Reynard was born in the east. At a young age he loved to build and create. After coming to the age of reason, Reynard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Mortician.
Motivation: Further expansion of business; and expand his business
Ideals: Gifted, Persistence. Bonds: Attractive, Poor, Job. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Half-Plate.
Diggory Altham, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright golden hair and a scraggly beard. He has gray eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Doctor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother
Flaws: Secretive. Bonds: Poor, Attractive, Family. Occupation: Miner
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Percival Blakeley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear yellow tank tops with grey pants. He has a slight overbite and is overall scrawny. He wears his chestnut hair up in a very large beehive style do. His eyes are blue and beady.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.
History: Born in the east his family was never financially stable. A freak accident while working with his Junk Dealer father left him crippled. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Poor. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp.
Guy Colton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears an entirely grey suit with blue socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His silver hair is long and unkept. He wears an eyepatch.
Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Shy, Impulsive, Insane. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp. Blue star sapphire (500 gp). Smoky quartz (60 gp).
Adelard Rayden, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple red robe with brown stripes complete with hood. He is muscular with a powerful set of arms. His golden hair, when down, is lengthy. His thin eyebrows rest above his beady violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.
History: Adelard was born in the north. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 1 Half-Plate. 1 Half-Plate.
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