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Advanced [show]


Kyle Garrick, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue shirt with thin black vertical stripes and green pants. His long golden hair reaches down to his waist. He has gleaming, smiling green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern.

Ideals: Joker, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Kyle Garrick, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)8 (-1) 12 (+1)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. White pearl (80 gp). Blue quartz (5 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Chad Beverly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears pastel painted combat armor at almost all times. His auburn hair is heavily combed to the left. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Insane. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Beverly, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)12 (+1) 16 (+3)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Aquamarine (900 gp).


Social Check DCs


Chad Eastoft, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His moppish golden hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east, but his parents moved at a very young age to the west. His first spouse was a Bowyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Philantrophist. Bonds: Attractive, Nature, Immigrant, Family. Occupation: Hunter

Voice: German accent

Attributes [hide]

Chad Eastoft, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)13 (+1) 9 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Raymond Stanford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports yellow clothing, slightly heavier than average wear. His black hair is kept up in a ponytail inside a small hat. His skin is flawless and his violet eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: Raymond was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Wants to open a new tavern.

Flaws: Terse, PTSD. Bonds: Attractive, Adventurer, Job. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Stanford, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Robert Barlow, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His silver hair, when down, is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Robert is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Depressed. Bonds: Family, Religious, Enemies. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Barlow, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp. Bloodstone (50 gp). Tiger eye turquoise (14 gp). Pink pearl (110 gp).


Social Check DCs

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