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NPC Generator

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Advanced [show]


Odo Crawford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large white jacket. His hair is golden and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Bather father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle.

Flaws: Depressed, Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Odo Crawford, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 10 (+0)17 (+3)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Balimaar Stafford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries glaives. His black hair is heavily combed to the left. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Balimaar was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Balimaar Stafford, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 15 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Balimaar Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue tunic with tan highlights, and long white pants that bunch up around his shoes. He wears his golden hair down. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Balimaar was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To settle down with his crush; and wants to have a good time and be beloved

Ideals: Passionate, Optimist, Persistence. Flaws: Shy. Bonds: Attractive, Has a crush. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Balimaar Fidget, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)14 (+2) 9 (-1)8 (-1)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Rhodochrosite (9 gp). Brown-green garnet (80 gp). Moonstone (20 gp). 1 Antitoxin.


Social Check DCs


Anselm Holton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His silver hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Athletic, Persistence, Logical. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Anselm Holton, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bertram Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is kept up in a ponytail inside a broad hat. His skin is flawless and his blue eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. He married young, but lost his spouse to brigands. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Impulsive, Depressed. Bonds: Rich, Attractive, Enemies. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Bertram Beitz, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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